// /////////////////////////////////////////////////////////////////////////////
//
// Name:            asProcessors.cpp
// Author:          Michael Bartsch (ZCCdark203)
//
// Desc :           Binds all AssetProcessors to AngelScript.
//
// License:         Copyright (C) 2009 Michael Bartsch and Contributors
//
//                  This program is free software: you can redistribute it
//                  and/or modify it under the terms of the zlib/libpng License.
//                  See main.cpp for conditions of distribution and use.
//
// /////////////////////////////////////////////////////////////////////////////

// Include files
#include "asProcessors.h"

#ifdef __COMPILE_WITH_ANGELSCRIPT__

#include "asEntityProcessor.h"
#include "asScriptProcessor.h"


//! Bind all AssetProcessors so that they can be used within scripts.
void bindAssetProcessors(asIScriptEngine *engine)
{
    bindEntityProcessor(engine);
    bindScriptProcessor(engine);
}

#endif // __COMPILE_WITH_ANGELSCRIPT__

// End of File

